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Last Update 06.19.2009  (Final Update Before ORIGINS)

 

Friends, the BETA Rules for WARHAMSTER! The Massively Multiplayer Tabletop Dungeon Adventure Game are HERE!  Click HERE to DOWNLOAD THE Warhamster! Open BETA Copy.  The games is free (if not 100% complete at this point)…

 

!!!! DOWNLOAD WARHAMSTER NOW !!!

 

 

Listen to the GEEK RADIO DAILY podcast interview about WARHAMSTER.

 

We’re going to be BETA PLAYING (not BETA Testing…that’s work not fun) – WARHAMSTER at ORIGINS 2009.  In fact, we’re going to be BETA PLAYING Warhamster or like 36 hours or something crazy like that.  You have to be there.  Each session will be 2 hours, and you can play as many sessions as you want.  There will be donzes of adventures you can go – powerleveling your Warhamster Adventurer all WEEKEND LONG.

 

If you’re going to ORIGINS, here are the 9th Level Games WARHAMSTER EVENT CODES#:

 

6313, 6406, 6419, 6453, 6531, 6535,

6602, 6728, 6824, 6835, 6855, 6930,

6932, 7003, 7122, 7212,

And the four hour final extravaganza 7219.

 

 

 

Keep up with the developments with us on FACEBOOK > http://www.nationalsels.org/facebook_button.gif

 

Why are you reading this (admittedly tasty) propaganda… when you could be PLAYING WARHAMSTER…DOWNLOAD IT NOW!

 

THE WARHMASTER MANIFESTO

 

 

We hold these truths to self-evident, that all adventurers are rolled equal, that they are endowed by their players with certain unalienable rights; that among these are Death to Trolls, More Death to Trolls, and the pursuit of Gold (generally taken from the corpses of Dead Trolls).  That to secure these rights, Rules Systems are instituted among players, deriving their just powers from the handbook (with requisite level based benefits) – that whenever any Form of Gaming becomes destructive of these ends, it is the Right of the Players to alter or to abolish said rules (and replace them with House Rules much cooler than the rules in the manual), laying its foundation on the heaped skulls and skeletons of trolls as to them shall seem most likely to affect their Safety and Happiness (generally in the form of bigger weapons and fireball wands).  Now, in English….

 

Every once in a while, you just gotta step away from the indie games, and the big company games, and the massively multiplayer online games – and get back into the dungeon.  You don’t want a lot of fancy rules.  You don’t want complex motivations.  You don’t want cathartic experiences.  You don’t want innovation.  You don’t want to grind out 50 levels to gear up for a raid.  You just want to BASH BASH BASH BASH BASH Trolls…Welcome to the Warhamster Manifesto!

 

Thus we give you the 5 Pillars of Warhamsterian Adventures –

 

1)   You form a party of random Adventurers in a bar (or at least somewhere they serve alcohol)

2)   The party decides on an “adventure”

3)   You go to there

4)   The party kills the monsters

5)   Repeat

Warhamster’s sincere hope is that you can pick up these rules, pick up some dice, pick up an adventure, and get to some good Old School dungeon gaming.  Warhamster is going to do everything it can to make it easy.  Warhamster knows that you’re “beyond” old school, kick in the door, dungeon crawling.  So is the Warhamster.  Warhamster loves the new stuff.  Warhamster loves the 4th Edition.  Warhamster loves My Life With Master.  Warhamster loves Dogs in the Vineyard, and Burning Empires, and Amber Diceless, and all of it.  But sometimes you just feel the urge to cast d4 magic missiles!   Sometimes, you just want to be the doorknob-stupid  barbarian bashing with an oversized club.  You just need to backstab stuff.  Warhamster understands.  Warhamster is right there with you.  Warhamster will never judge you.  Warhamster will never look down on you.

 

And, we know that part of what made gaming so much fun back in the day, was that it was always evolving, always changing.  We understand that.  Part of what makes gamers gamers is not just bashing trolls – but coming up with new ways of bashing trolls. More importantly, part of the fun was knowing that role-playing was a great big sandbox to play in, and that no one had yet mapped every hex, graphed every dungeon, or rolled every die.  Sadly, those times are lost to us, but at least now we got the internets and some cool new toys (much better than ditto machines and spiral bound notebooks).

 

 So, basically, you want a game that feels like every game you have ever played, but allows you to argue the rules, rewrite them in the middle of a session, and all the while killing trolls.  And it’s got to feel like a bunch of toys that you just got out of a toybox.  Got it.  Warhamster is here for you. 

 

You still need some role-playing?  Oh.  What’s that you said – without some role-playing it’s just Descent (or Hero Quest, depending on your age).*   We’ll we see what we can do about that.

 

* We’re assuming its one of those two.  If you said it was just Dragon Strike – you have a serious condition.   If you said Dark World – than we should get together and play games sometimes – that game was the awesomest!